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After several weeks of fixing, preparing for release, fixing again, testing, fixing, trying to release, fixing, testing, we feel we're at the stage to actually release - at long last.
No this isn't a bluff. The date isn't April 1st. We actually intend on releasing Multi Theft Auto: San Andreas 1.0. As lots of our faithful followers have noticed, our roadmaps (http://bugs.mtasa.com/roadmap_page.php) for Resources, Editor and the mod itself all reached 100%. The forums, IRC and our bugtracker have been buzzing whilst we've been going through and ensuring the release is as polished as possible.
Now, you may be wondering why there isn't a download link of any sort. This post is actually an announcement: MTA:SA 1.0 will be released later today. There will be no specific release time; however, a good estimate would be around 24 hours to this post. During this period we would like to reach out to all users and server admins for MTASA:Race and MTASA:Deathmatch to upgrade to our unified MTA:SA 1.0 client. With literally hundreds of changes including tweaks, fixes and features, (http://bugs.mtasa.com/changelog_page.php) MTA:SA 1.0 is simply the best modification for Grand Theft Auto San Andreas. We urge all server owners to look into our Nightly Builds (http://code.google.com/p/multitheftauto/wiki/NightlyBuilds) to ensure their scripts will be compatible. MTA:Race server owners should check our Upgrading to 1.0 and its Benefits page (http://wiki.multitheftauto.com/index.php?title=Upgrading_from_MTA:Race).
Please bear in mind this is subject to anything breaking at the last minute - despite our best efforts, these things do happen. However, the mod is now "feature locked", and the Resources package will not be getting any last minute modifications - unless any serious bugs arise.
Currently we're in the process of testing a Release Candidate which we hope will turn out to be the real installer.
Watch this space later today for further release information. See you in-game soon.
Sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet :)