Author Topic: MAPS  (Read 292332 times)

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Offline Jazzy @

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Re: MAPS
« Reply #1110 on: March 20, 2014, 06:06:36 PM »
All approved
* race-Olimpus-Race-3.rar (7.83 kB - descarregat 0 cops.)
* race-Olimpus-Race-4.rar (7.59 kB - descarregat 0 cops.)
* Race-ITB-Racing.zip (171.97 kB - descarregat 0 cops.)
* race-cut_if_u_can.zip (1.47 kB - descarregat 1 cops.)
* race-jesterday.zip (2 kB - descarregat 1 cops.)

And one map of Matafix created in the mapping server.

Offline Juanka

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Re: MAPS
« Reply #1111 on: March 20, 2014, 08:46:39 PM »
ONE<3

Offline "ThE_0nE"

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Re: MAPS
« Reply #1112 on: March 23, 2014, 12:03:01 AM »
Something i made yesterday. For record-whores ;)

Offline HuracaN

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Re: MAPS
« Reply #1113 on: March 25, 2014, 07:44:43 AM »
Guys I have another question. I want to make a map for you now. I have 2 Map Editors. 1st - standard MTA Map Editor and Map Editor with SA-MP objects from SA-MP 0.3c, 0.3d, 0.3e RC7. Your server support objects from SA-MP or not?


Offline Jazzy @

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Re: MAPS
« Reply #1114 on: March 25, 2014, 08:43:04 AM »
If you're using moded models, you have to add the new objects (and the model replace script) in your map folder and define it in meta. 

Offline HuracaN

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Re: MAPS
« Reply #1115 on: March 25, 2014, 09:26:50 AM »
Dat objects aren't replace standard SA objects. They're just added. So no need to change ids, convert them and other stuff...


Offline Jazzy @

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Re: MAPS
« Reply #1116 on: March 25, 2014, 10:57:41 AM »
Dat objects aren't replace standard SA objects. They're just added. So no need to change ids, convert them and other stuff...
Yes, I have the same SAMP pack, but we need a resource with the script to add the new objects to our server, then write "include resource" in the meta of the map to activate this resource when the map starts. I was searching how to do this some days ago, finally I did it manually, I mean that I copied the .dff, .col and .txd files in a folder, I created a model replace script and I defined the  files in meta.
Tell me if you find another way to do it.  ;)
« Last Edit: March 25, 2014, 12:36:05 PM by Jazzy @ »

Offline RED-BULL

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Re: MAPS
« Reply #1117 on: March 25, 2014, 01:37:25 PM »
Map  ;D

Offline Sexmaniac

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Re: MAPS
« Reply #1118 on: March 27, 2014, 03:46:12 AM »
Map  ;D

Sorry Red, rejected.

These map has bad jumps and checkpoint places.

Offline HuracaN

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Re: MAPS
« Reply #1119 on: March 27, 2014, 11:20:46 AM »
I've made a map for you guys :)


Offline Zaxer

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Re: MAPS
« Reply #1120 on: March 27, 2014, 03:43:13 PM »
I've made a map for you guys :)
Isn't it Avenger's map?

Offline Matafix

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Re: MAPS
« Reply #1121 on: March 28, 2014, 03:29:56 PM »
I made some maps on mapping server:
race-proorno:  Pro or no (encloses my pro turn from tournament   >:C >:C )
race-TheChainsmokers: The Chainsmokers
race-nrgstuntslv: NRG Stunts LV (hmm, may be hard for newbies - but still there are harder nrg maps on server, if you really think that it is hard upload to training server plz)
race-walterwhite: Walter White
« Last Edit: March 29, 2014, 10:20:34 AM by Matafix »


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Offline HuracaN

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Re: MAPS
« Reply #1122 on: March 29, 2014, 01:04:26 PM »
I've made 2nd map for server :)


Offline RED-BULL

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Re: MAPS
« Reply #1123 on: March 29, 2014, 02:38:37 PM »
Map

Offline 1thwonder

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Re: MAPS
« Reply #1124 on: March 29, 2014, 07:24:01 PM »
Take it easy dudes