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Multi Theft Auto Discussion / Re: MAPS
« on: February 04, 2024, 03:24:08 AM »
Two more that I did today
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Multi Theft Auto Discussion / Re: MAPS« on: February 04, 2024, 03:24:08 AM »
Two more that I did today
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Multi Theft Auto Discussion / Re: Scripts« on: February 02, 2024, 03:34:47 AM »
Want to share one legendary fixed script, and some new ones for some maps
If you gonna upload alpha CW maps from these years - onwards they need something like Pole Remover, which removes all the poles. You don't need to launch it on the autostart of the server or you don't need to keep it running - it's a resource that turns on automatically when there's <include-resource> parameter in a map, that's when its needed. Race_Ghost has been fixed by Baton, and if somebody would need it for the server just for the nostalgia you can have it. Now it shows ghost at all times, and doesn't pop up stupid debug messages. Random Foliage is a script similar to Remove Random Objects - removes random annoying objects (such as small rocks, or foliage) around the map 4
Multi Theft Auto Discussion / Re: MAPS« on: February 02, 2024, 03:24:46 AM »
Long time no post here I'm sharing my and my friends maps - some with car mods, music and some just normal without any additions. Hope you like it and they will be uploaded to this legendary server I'll be uploading more because here are only 10 attachments per post and some files are big.
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Multi Theft Auto Discussion / [POLL] Old School Racing or Vanilla CW Racing?« on: September 03, 2023, 05:28:37 AM »
There's a big debate whether Old School Racing META format is better than Vanilla Racing (which is disliked mostly by Russian players). How would you vote? Which one is the best.
Vanilla made players skillful on street maps / offroad maps - but lacks cool map designs, nitros and generally these maps are boring 3-4 minute strolls around the cities or offroads - it's just extending the game too much. No plane, boat maps so players can't show their skill on these vehicles (with some exceptions of course, but the idea of Planes / Boats are mostly hated rn). No training - so you enter the game without knowing how the map looks without further training it, also these map makers nowadays are MTA Racers so you might sometimes see very weird and clunky lines that normally experienced maper wouldn't do) Old School Racing had way different maps, shorter ones - or sometimes long ones but that was an exception. Maps with beautiful objects designs, nitros, repairs - similar to Alpha Racing but not quite like DM or DD like style. There were plane maps and there was strategy - one team had the best Hydra / Plane players so they picked Plane maps to outmatch their opponents, and also people trained these maps to become better and better. It had mappers that did maps with passion, but sometimes we saw Vanilla maps which were also the majority but they were known and popular. Even there was time when maps with multi-vehicles at one map (on checkpoint change) were played, so it added very big variety to the matches. Nowadays seeing today racers who are thinking that they're "big pros" just because they know how to drive street / offroad maps, but don't know how to fly & drive alpha maps is kinda meh for me. Definition of a pro is that he's "professional" - he should know how to do things with perfection, not being scared and leaving just because they see "Boat" or "Hydra map" - it just makes them look bad at some points What do you think? 6
Multi Theft Auto Discussion / Re: If MTA would have prized tournaments - would you come back?« on: September 03, 2023, 05:18:56 AM »It's really difficult question. People will quickly get used to the convenience. The best example is changing clan wars style from trained maps to random vanilla ones. At the beginning everyone was glad and played a lot of cws cause no one needed time to train etc. just pure rivalization. Within 2-3 years that style of competing has been starting to bore each other. Now when you play cw only 3 players are on the server as spectators. In the past when SKC, SiK or SGA played cws over 40 players came and joined the server just to watch rivalization. Huge difference in the values of cw's. Great answer, however I wonder how games like CS:GO survive (yes I know about their big fan base) without getting boring? Tournaments are with same maps in the pool for many years, but people still tend to play it and enjoy it 7
Multi Theft Auto Discussion / If MTA would have prized tournaments - would you come back?« on: September 01, 2023, 02:14:24 AM »
That's an interesting question that I wanted to ask y'all:
If MTA would have prized tournaments (prize pool total example: 10 000$ (5 000$ for first place, etc) would you be down to come back and play the game?
That's what I wanted to ask, because racing in this MTA game would be a very interesting thing to watch if popular like CS What are your thoughts on this? What would you make competitive racing "better" in your opinion. 10
Forum Suggestions / Re: Forum Problem (for Poland)« on: August 02, 2023, 11:05:06 AM »
Generally Discord is just way better, and you could drive new traffic into it. Almost 99% of pro racers use Discord. Also SiK server along with GTA.RU are the most legendary servers, sad that no pros play on it too much. I had so many memories with players on SiK servers, and loved every minute there. Hope clan never dies
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Multi Theft Auto Discussion / Re: Biggest map memories« on: August 01, 2023, 11:10:30 AM »
Lovely, thank you so much! <3
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Multi Theft Auto Discussion / Biggest map memories« on: July 23, 2023, 10:35:41 AM »
Hey there folks, let's fricking make this forum alive a little bit again!
What's your biggest map memories? Which map, from any author really pasted in your memory?
What was your memories? And if there's a slight chance if somebody has barrel8 map, could you please send it? Thanks. 13
Forum Suggestions / Re: Forum Problem (for Poland)« on: July 23, 2023, 10:30:08 AM »
Actually figured it out guys...
So you can bypass this by simply clicking on this thing displayed on the photo And forum will work as intended. Quite weird, but heh i found the solution! Yes! 14
Forum Suggestions / Re: Forum Problem (for Poland)« on: July 22, 2023, 08:41:25 AM »
Wondering about that too. I guess the best thing would be to create a Discord server or advertise it more than forums. Like lukum told me that forums are outdated now, everybody uses Discord. If SiK could import somehow all the maps that have been approved on the server (via. forum) on some Google Drive and then make links on Discord, or somebody who has premium Discord to upload them without any limits would've been great! All love y'all <3
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Forum Suggestions / Re: Forum Problem (for Poland)« on: June 20, 2023, 03:54:49 AM »
Update: That unprotected "forum" thing warps me back to "Home" suggesting something isn't quite right
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