SiK Speed is King

Multi Theft Auto => Multi Theft Auto Discussion => Topic started by: Jazzy @ on January 14, 2014, 11:32:42 AM

Title: Mappers crew
Post by: Jazzy @ on January 14, 2014, 11:32:42 AM
We were talking about to do a mappers crew, to test and rate the maps and to do other projects. If all agree we can choose a leader and a coleader and colaborate with Sexmaniac with the maps stuff.
The goal can be that all the members can post the name of the map (in a topic called "maps to revision") and we can rate positive or negative the "bad/boring" maps uploaded to the server.
If the average rate is bad, then we can delete it with the Sexmaniac aprovation.
For example: JJ_indoor /bad for me

I leave the poll blank waiting the answers and the candidates.
Title: Re: Mappers crew
Post by: Dukes on January 14, 2014, 01:12:09 PM
<blank>
Title: Re: Mappers crew
Post by: Giuvannaru91 on January 14, 2014, 01:31:24 PM

i'd vote but i have no idea what does a b c ... etc mean :o

agree :D

wait information for this a b c vote solution  :o
Title: Re: Mappers crew
Post by: Jazzy @ on January 14, 2014, 01:54:58 PM
I'm just waiting for the agree of all members and mains, but I'll put the candidates, if someone more can be the map leader post here ;)
Title: Re: Mappers crew
Post by: jason on January 14, 2014, 04:03:40 PM
Very good idea sex and jazzy!!!  ;)
Title: Re: Mappers crew
Post by: PauerfC_Cl on January 15, 2014, 03:17:49 AM
 ;D
Title: Re: Mappers crew
Post by: Grim_Reeper on January 15, 2014, 04:46:10 AM
Guess it could be benificial in the long run,

If you keep it to 2 people then those 2 people must not bias based on what they would find to be a bad map, instead judging maps with a clear head, another way of preventing this would be to add more people to co-leaders and take a percentage of the people that vote against the map?

Good idea guys.
Title: Re: Mappers crew
Post by: Sexmaniac on January 15, 2014, 05:07:15 AM
I think it will be a good idea for new maps, and not for the old maps. We have almost 3.000 maps and 40 really active members. So if we want to handle this system, theoretical you can get 120.000 forum discussions. Even when we shouldn’t receive 99% of them we still need to examine at least 1200 messages.
Personally I think it will consume too much time.

For the old maps, the fastest way is to make a couple of members responsible for deleting maps with the following aspects:
Aspects based on ALL server visitors, and not only members.

Example: don’t know the name, but when the 12 or 18 minutes map starts I see 50% of all players leaving the server. For us, this map is nice on the training server, but if we like to have much players on the regular server we need to remove these kind of maps.

More examples:


Maps that are extremely boring (also extremely long maps 6-8 minutes and above)

The map needs to be finishable for at least 25% of all players

No bugs

Vodka maps

Maps that are to dark

Title: Re: Mappers crew
Post by: RogaliK on January 15, 2014, 05:21:27 AM
You guys should make a team with about 10 players ''Maptesters'' who will test that kind of maps (as Sex said) it will help you understand which maps are boring/bugged and etc. Something like a commission on these matters. 10 opinions will help ya out a lot. It's just my opinion, good luck.  ;)
Title: Re: Mappers crew
Post by: Grim_Reeper on January 15, 2014, 05:25:38 AM
Hmm yers Sex is right, well maybe instead of keeping it forum orientated (having to return here all the time to look at map names and discussions of said map etc etc.) this collaboration of people could decide the maps fate, by means of communicating with each other (via skype or even the forums or in-game)? I guess you could say this group would have privileges for maps as being part of the crew and only they can decide whether they would like it abolished or not.

Maybe even this group could contact the person with the toptime of the map and ask nicely if they could part with it if they can, especially if the map is deemed terrible.

EDIT:
You guys should make a team with about 10 players ''Maptesters'' who will test that kind of maps (as Sex said) it will help you understand which maps are boring/bugged and etc. Something like a commission on these matters. 10 opinions will help ya out a lot. It's just my opinion, good luck.  ;)

Like this ^^^^^^^^^
Title: Re: Mappers crew
Post by: Tommygun7468 on January 15, 2014, 06:02:25 AM
If forums could be deleted we could have forum polls about each track and have a vote for as many days then once the time limit is up, the vote is decided.

Title: Re: Mappers crew
Post by: Jazzy @ on January 15, 2014, 12:41:41 PM
In summary:
1thWonder and Jazzy are the leaders of the mapper crew

For the old maps:

1) Definition of maps unplayable:
Maps that can't be finished under 6 minutes.
Maps badly made (too dark, bad handling, bad designed or poorly assembled, obviously boring)
Maps bugged
Maps extremely hard (Like the JJ_RedBull_AirRace series that are too hard for no regular players and they die one time and another like in a bucle :D )
(add more if you have more ideas)

2) The mappers leaders post in a private topic the unplayable maps, the topic can be "maps to delete" and only this 2 members and mainadmins can access to it, this way the mainAdmins can delete the maps.

3) (optional) All the members can post in another topic only for SiK members "Maps to revise" if they find some maps with the point 1 conditions. The mapper leaders can revise them and post or not in the "maps to delete" topic if the maps are really unplayable. (this point can help to identify more unplayable maps)

For new maps:
Sexmaniac already test the new maps and his judgement is enough. But if he want, we can help him tesing the maps and rating or something like this in the same "maps" topic.

Furthermore, the mapper leaders can create another topic for share map stuff, like toolbox, tutorials, map scripting, new objects, dubts, tricks... Only for SiK members  :D :D :D
Title: Re: Mappers crew
Post by: Matafix on January 15, 2014, 01:07:40 PM
Quote
Maps that can't be finished under 6 minutes.
Long races are hard but not 'bad'. Ofc there are few boring tracks but I think you should keep some of them (there are some nice enduros). I suggest testing all maps over 6+ minutes - not deleting all of them, just some. In my opinion you should delete long races which don't require skills (long drags).
Title: Re: Mappers crew
Post by: reLax on January 15, 2014, 01:13:53 PM

2) The mappers leaders post in a private topic the unplayable maps, the topic can be "maps to delete" and only this 2 members and mainadmins can access to it, this way the mainAdmins can delete the maps.
So only the 'leaders' can see the topic? I don't like that.... All people have different tastes, example like those NiTR0US-maps, some hate them, some love them (me). While most people say it's shitty edited, i like it very much..
I think we want to create a server where everyone has fun, and not only on the maps the map 'leaders' like :/
Title: Re: Mappers crew
Post by: Jazzy @ on January 15, 2014, 01:19:07 PM
Quote
Maps that can't be finished under 6 minutes.
Long races are hard but not 'bad'. Ofc there are few boring tracks but I think you should keep some of them (there are some nice enduros). I suggest testing all maps over 6+ minutes - not deleting all of them, just some. In my opinion you should delete long races which don't require skills (long drags).


2) The mappers leaders post in a private topic the unplayable maps, the topic can be "maps to delete" and only this 2 members and mainadmins can access to it, this way the mainAdmins can delete the maps.
So only the 'leaders' can see the topic? I don't like that.... All people have different tastes, example like those NiTR0US-maps, some hate them, some love them (me). While most people say it's shitty edited, i like it very much..
I think we want to create a server where everyone has fun, and not only on the maps the map 'leaders' like :/
I don't know this maps, but we are talking about only the obiously unplayable maps. And for me it's ok to do the topic for all SiK members I just say it for not disturb, but the "maps for revision" can works for discuss that kind of maps, same for the long maps, is not a taste decision but a cleanup unplayable maps from the server. This is the reason that the point 1 must be clearly especified. But it's just an opinion.  ;)
Title: Re: Mappers crew
Post by: Sexmaniac on January 15, 2014, 02:12:04 PM
Jazzy and Wonder like to moderate all maps (new and old maps) Based on the guide Lines they will approve or reject all new maps, and if necessary delete old maps.
Title: Re: Mappers crew
Post by: DemonSeed on January 16, 2014, 04:43:22 AM
Jazzy main and 1thwonder secondary.

Sorry Jason and Dukes :P

Lets see how well this can work.
Title: Re: Mappers crew
Post by: jason on January 16, 2014, 05:50:13 AM
No problem  ;)
Title: Re: Mappers crew
Post by: DemonSeed on July 20, 2015, 10:57:22 AM
So is this going to continue?
it seemed to stop here for some reason http://www.fullysik.net/index.php?topic=25.msg27733#msg27733.

Jazzy is inactive, so he's out for now.

TraxNitro wants to participate, anybody else interested?
1th are you still wanting to do this?
Title: Re: Mappers crew
Post by: DiegohaN on July 20, 2015, 12:00:19 PM
I can and i want help too :)
Title: Re: Mappers crew
Post by: 1thwonder on July 20, 2015, 12:08:29 PM
So is this going to continue?
it seemed to stop here for some reason http://www.fullysik.net/index.php?topic=25.msg27733#msg27733.

Jazzy is inactive, so he's out for now.

TraxNitro wants to participate, anybody else interested?
1th are you still wanting to do this?

Sure, I think it's better to upload the maps to the main server first, then I'll test them.
* I'll need more rights for deleting maps though :P
Title: Re: Mappers crew
Post by: SuperNova on July 20, 2015, 12:32:36 PM
Sure i can help for that
Title: Re: Mappers crew
Post by: Pugl on July 20, 2015, 03:51:42 PM
I want to help to :D
Title: Re: Mappers crew
Post by: DemonSeed on July 21, 2015, 01:15:52 PM
So do we want to do the old system of people checking the maps before I upload them?
Or do you guys want to do what 1thwonder suggested?

Also how many people will it be?
The same as last time, 2? Or 3? Or all?

And if only a certain amount of people, do you guys want to vote on it?
Title: Re: Mappers crew
Post by: Juanka on July 21, 2015, 02:29:23 PM
Well I agree with wonder, upload the map to the main server and if it is bad, delete it :P (It's gonna make you work more demon :D)
Title: Re: Mappers crew
Post by: TraxNitro on July 21, 2015, 05:37:43 PM
deemon the old system is nice we check it than we upload it
Title: Re: Mappers crew
Post by: DemonSeed on July 26, 2015, 04:14:03 AM
Nobody else has any input on what system we should use?
Title: Re: Mappers crew
Post by: WintersuN on July 26, 2015, 03:23:04 PM
I like it the old way. Personally I wish more rights to delete maps instantly. Moderators should get this rights, maybe some selected members too.
Title: Re: Mappers crew
Post by: DemonSeed on July 26, 2015, 03:33:54 PM
Mods already do have the ability to delete maps, does the command not work or something?
Title: Re: Mappers crew
Post by: Giuvannaru91 on July 27, 2015, 07:28:03 AM
Mods already do have the ability to delete maps, does the command not work or something?

Last time I find a very gay map when I try delete this not work for me.
Title: Re: Mappers crew
Post by: DemonSeed on July 27, 2015, 07:54:56 AM
The /delete or /deletemap commands (I forget which one it is) does not work?

What about pressing F4 and deleting the map from the sx_manager?
Title: Re: Mappers crew
Post by: DemonSeed on July 31, 2015, 07:51:15 PM
Well?
Does any of those commands work mods?

And the method I asked for is split in half 50/50, 2 for the old way (test before uploading to the server), 2 for the new way (upload to the server then test).  If nobody else votes I will just decide for myself

Also I have 4 SiK's interested,
should I just let them all do the job and see how it goes?
(also 1 more but will be added later and you know why).
Title: Re: Mappers crew
Post by: Tig3R on July 31, 2015, 08:16:35 PM
I think old method is better.
Title: Re: Mappers crew
Post by: reLax on August 01, 2015, 09:15:04 AM
I tried the /deletemap command 2-3 days ago and it didn't work
'You aren't admin'
Title: Re: Mappers crew
Post by: DemonSeed on August 01, 2015, 10:35:56 AM
Try it now, I made a modification to it with Clarks help.

Edit: Confirmed by Winter, Mods can now use the /deletemap command :)
Title: Re: Mappers crew
Post by: DemonSeed on August 03, 2015, 03:56:48 AM
OK here's how it will go.

Currently I have 4 SiK members that volunteered to check maps.
1thwonder
DiegohaN
Pugl
SuperNova

So we will be using the old system since most people voted for that (and I agree :P)
And like before you must edit the post and put "Approved" or "Denied" (I will be giving you guys a special group and mod permissions in that topic:)).
Title: Re: Mappers crew
Post by: DemonSeed on August 14, 2015, 06:32:42 PM
1thwonder is out.

And I'll add TraxNitro in two days time to replace him.
Title: Re: Mappers crew
Post by: DemonSeed on August 16, 2015, 08:33:09 AM
Trax is now added.
Title: Re: Mappers crew
Post by: DemonSeed on January 04, 2016, 02:51:18 AM
So now the only member left in the mappers crew is SuperNova, either people dropped out or never did anything for the mappers crew.

Is anyone interested to help out Super that will actually check the maps and has experience in map making/or know how the maps work?
Title: Re: Mappers crew
Post by: Jazzy @ on January 04, 2016, 06:12:05 AM
Sure, I'm active again... you can count me in!  :)
Title: Re: Mappers crew
Post by: DemonSeed on January 04, 2016, 08:48:47 AM
OK added, thanks :P
Title: Re: Mappers crew
Post by: jason on January 06, 2016, 02:20:32 PM
I volunteer to help in this work  :)
Title: Re: Mappers crew
Post by: DemonSeed on January 07, 2016, 03:01:04 AM
You are added, thanks man :)